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Destiny 2's Known Issues And Bugs Detailed, Bungie Says Server Queue Could Return

And the server queue might come back.

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Destiny 2 is finally out, and the online-focused shooter's launch was not entirely smooth. PlayStation 4 users reported issues and some players got kicked from the servers. Not only that but people have raised concerns about how shaders work--and Bungie has responded. Now, Bungie has provided list of the current list of known issues and also what's been fixed so far, and more.

Beginning with the known issues, which Bungie calls "Active Investigations," these include things like the the aforementioned PS4 issues and other crash reports. Bungie is also aware of players getting booted back to orbit when trying to access a new area. Additionally, the developer warns players that when they complete the "Enhance" quest they should have multiple inventory slots available for Energy weapons or else you might run into a problem. Here is a rundown of all of the known issues:

Destiny 2: Active Investigations

  • PlayStation 4 and PlayStation 4 Pro platform error CE-34878-0
    • We are actively investigating crash reports from the #Help forum with platform partners
    • Some players have reported that disabling PlayStation 4 HDCP settings may circumvent the issue
  • Destiny 2 CABBAGE errors returning players to orbit when attempting to enter new areas
    • Some Network hardware and service providers are impacted by this error more frequently than others
  • Mida Mini-tool is not properly appearing at the Postmaster
    • We are actively investigating an issue where Mida Mini-tool is not properly sent to Postmaster
    • When completing the “Enhance!” Quest, please ensure you have multiple inventory slots available in the Energy Weapons category to prevent this issue from occurring
  • Vanguard Research Tokens may be lost if a player completes a Meditation without first receiving the Meditation from Ikora
    • To prevent this issue from occurring, ensure the proper Meditation has been selected prior to a Fireteam Lead launching the activity
    • If a player has selected the wrong Meditation, they will need to complete the activity before they’re able to select an alternate mission

As for the Destiny 2 issues that have been resolved, these include the multiplayer permissions issues that popped up yesterday. Bungie says it also fixed a problem related to long matchmaking times that led to Mongoose errors.

Destiny 2 Resolved Issues

  • Issues causing Multiplayer Permissions errors on PlayStation Network have been resolved
  • We have resolved an issue where players would see “Content cannot be selected at this time” messaging when attempting to access the PlayStation Store from Destiny 2
  • We have resolved an issue where players would encounter 503 errors when attempting to view pages on Bungie.net
  • We have resolved issues with long Matchmaking times that were resulting in MONGOOSE errors

Bungie also confirmed new details about Destiny 2's server queue situation. The developer implemented a queue at launch in North America to deal with the huge demand, it didn't stick around for long. Bungie said the server queue could back this weekend "to ensure stability," but only if there is enough traffic to warrant it. "Players should only expect to encounter the queue during period when more players that usual attempt to sign in every second," Bungie said.

GameSpot's Kallie Plagge is progressing through the game now and you can read her latest thoughts in our Destiny 2 review diary. A full review is coming up soon.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Mortahn

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Only issue I've had is when queing for multiplayer it just sits there looking for other guardians forever. Hopefully the got that fixed.

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BryanWeary

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@mortahn: That may just be a lack of PvP players honestly. I haven't touched that end of it yet myself.

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aross2004

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Been surprisingly stable on my end. Got booted back to orbit once in around a dozen hours of play. Was bummed because I was near the end of a lengthy mission, but it put me right back near the end of the mission when I landed again.

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sircolby45

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Edited By sircolby45

"Bungie said it is considering bringing the server queue back this weekend "to ensure stability.""

Or they could...you know...set up enough servers to handle all of their paying customers like every other online multiplayer game in the industry.

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deactivated-5a1d4b615a3a3

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@sircolby45: Nobody does that because you end up with lots of unused servers when the numbers finally settle

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sircolby45

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Edited By sircolby45

@pspearman: That is not true at all. There are plenty of games that spool up enough servers to handle the initial load. (Also plenty that don't, but they are just as bad as Bungie.) They wouldn't have "lots of unused servers" either. With the cloud platforms you can spool up more servers with the click of a button and you can get rid of them just as easily with 0 actual hardware investment, so that is complete fallacy. Bungie just doesn't want to spend the money to properly support their initial load and it is as simple as that.

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BeefoTheBold

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Edited By BeefoTheBold

Does the massive lack of comments on these innumerable Destiny 2 articles tell you anything?

Adjust. PLEASE. Unless there are some payments taking place. If that's the case, then DISCLOSE.

Otherwise, people obviously aren't as interested in this game as you are to justify the number of articles.

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Convicted_Llama

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@BeefoTheBold: Destiny fans are to busy playing.

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sircolby45

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Edited By sircolby45

@convicted_llama: too* ;)

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DEVILTAZ35

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Wasn't there a Beta for this? Did they just completely ignore any issues and release it anyway?

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sircolby45

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Edited By sircolby45

@deviltaz35: Maybe I just wasn't paying attention, but honestly I didn't see any major issues like this happening during the beta.

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DEVILTAZ35

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@sircolby45: That is even worse then make the game worse on release great going Bungie lol

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