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Call Of Duty Mobile Has Biggest Mobile Game Launch In History

In comparison, PUBG and Fortnite's mobile launches didn't even come close.

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Call of Duty Mobile was downloaded over 100 million times in its first week after launch, a record-breaking number according to mobile app analytics experts Sensor Tower. It generated 56.9 million installs on iOS alone, which far exceeds the entire launch week numbers for other popular mobile competitors across both mobile platforms. To compare, PUBG Mobile and Fortnite saw 28 million and 22.5 million installs in their launch weeks, respectively.

According to Sensor Tower's data, Call of Duty Mobile saw the most installs in the United States, with about 17.3 million or 16.9 percent of the downloads, followed by India with 13.4 percent, and finally Brazil with 7 percent. Call of Duty Mobile, developed by Tencent subsidiary Timi Studios and published by Activision, is not out in China yet, but if Activision earns approval for launch in that market, where mobile games remain extremely popular, installs could potentially skyrocket.

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Now Playing: Call Of Duty Has The Biggest Mobile Game Launch Ever - GS News Update

The Wall Street Journal reports that Activision is indeed in the midst of seeking approval to launch Call of Duty Mobile in China, which makes up about 25% of the mobile gaming market in the entire world, according to Business Wire.

Activision Blizzard, or more specifically Blizzard (partially owned by Tencent via Activision Blizzard), is currently under fire from fans for its decision to punish professional Hearthstone player Ng Wai Chung (aka "Blitzchung") after the player expressed support for the Hong Kong protests in an interview. Many in the Hearthstone community are now boycotting the game.

Last week saw another huge mobile game launch in Mario Kart Tour, which earned a record-breaking 10.1 million downloads on launch day. In its first week, it racked up 90 million downloads, making Mario Kart Tour one of Nintendo's most successful mobile game launches ever.

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falkyn

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...there's a point that's missed here about the video game experience. i suppose you get what you fish for.

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nintendians

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there's a soldier in all of us going mobile.

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Heqteur

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This is why most big video game companies have been stall for the last decade. Most gamer don't truly want things to change.

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ajzoot

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But did it though?

I mean in the couple of weeks following it's release, you could wait until 3am, hop off the train platform and walk down the subway tunnel and you'd probably find some jackass on pokemon go looking for zubats.

I've never heard of this game until this article, never seen anyone playing it either. The fact that it's rated MA didn't have any affect? The fact that it's 1.1gb listed had no impact at all? The system requirements had no impact at all?

Yeah I guess so...

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chloi

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@ajzoot:

if you look at sensor tower's data, pokémon go was installed over 50 million times in its first three weeks after launch. so it was definitely popular and even record-breaking at the time, but yes call of duty mobile has since surpassed it as far as launch week success goes. the mobile game industry and the market for it is bigger than a lot of people think.

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videogameninja

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This is just ridiculous.

Those numbers are insane.

Picking what is arguably one of the most mainstream games and placing it in the most mainstream of markets… well, I guess it shouldn’t come as a surprise to any that it would just dominate.

Next up… GTM (Grand Theft Mobile.).

-GONNA’ HAPPEN. MARK MY WORDS! NINJA APPROVED-

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Zorlac

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@videogameninja: It doesn't hurt that the game is actually good, and that the monetization isn't intrusive. You can play totally without paying and not feel at a loss because of it.

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