GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Baldur's Gate 3: How It Connects To The Series' First Two Games

Developer Larian has opened up on adapting Dungeons and Dragons 5th Edition and linking the third game to the Baldur's Gate 1 and 2.

33 Comments

Larian team members working on the highly anticipated RPG Baldur's Gate 3 have taken to Reddit to answer some burning questions about the upcoming game. Many of these answers regard the game's take on DnD 5th Edition, while other curious fans have sought clarity on how much Baldur's Gate 1 and Baldur's Gate 2 will impact the story.

Creative director Swen Vincke has addressed fans' concerns that Baldur's Gate 3 would have little to do with the first two games, which were both developed by BioWare. "We really don’t want to spoil anything but we wouldn’t call it Baldur’s Gate 3 if there wouldn’t be a link," Vincke said. "Let me just say that we touch upon the story of BG 1 & 2 in meaningful ways, there are returning characters and what happened in BG 1/2/[Throne of Bhaal] leads to what happens into BG3. You won’t necessarily see that at the start of the adventure but you will quickly understand once you get further into the game."

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Baldur's Gate III - Opening Cinematic Reveal Trailer

Both Baldur's Gate 1 and 2 were based on the Advanced Dungeons and Dragons 2nd Edition, while Baldur's Gate 3 will be based on 5th Edition: a more accessible ruleset that has led to a huge boost in DnD's popularity.

Vincke has previously referred to Baldur's Gate 3 as a 5th Edition campaign where Larian is the player's dungeon master, and the AMA reveals just how much effort has gone into adapting the DnD rulebook.

Some key takeaways from the AMA include that all 12 classes in the 5th Edition rulebook will be playable in Baldur's Gate 3, though only half--Cleric, Fighter, Ranger, Rogue, Warlock, and Wizard--will be in the early access launch.

Long rests and short rests are being implemented in a way that makes sense to the video game format. "To take a long rest the whole party needs to go to the camp and spend the night there," lead systems designer Nick Pechenin said. "This will restore and reset any features normally tied to a long rest in 5e and also give the party a moment to reflect on recent events." Short rests, on the other hand, will be counted every time players have a break between combat encounters.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Other players have questioned how reactions are going to be implemented in the game--by the sounds of it, this has been complicated for the developers too, as reactions won't immediately be available in early access. "While it’s not going to be in [early access] immediately, the features and mechanics that allow a character to perform an action as a reaction will trigger automatically," Vincke said. "The players will be able to control which reactions they want to enable in anticipation of enemy actions. E.g. a wizard would disable their Attack of Opportunity but enable their Shield spell, which will be cast automatically whenever the wizard is targeted by an attack or Magic Missile spell."

For more on how Larian has approached making a game with all the freedom that 5th edition offers, check out our in-depth interview with creative director Swen Vincke.

Baldur's Gate 3 currently doesn't have a release date for either early access or its full launch, but will be coming to PC and Stadia when it's ready. Due to the game's huge scope, it will be unlikely to release on consoles.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 33 comments about this story
33 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for jsprunk
jsprunk

2378

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

If BG3 is not a direct continuation of the story in BG 1 and 2, then it shouldn't be named BG3. Being in the same universe alone does not warrant a direct sequel naming convention in a series of direct sequels.

Upvote • 
Avatar image for m4a5
m4a5

3289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

@jsprunk: Did you read the article? It's not just "in the same universe", it also plays directly off of the previous games.
And it's 100% the IP owner's call to control the naming, and they disagree with you lol

Upvote • 
Avatar image for heidern98
Heidern98

283

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

The article says heres how it connects.... My question is, does it actually answer that?

2 • 
Avatar image for gleencross
GleenCross

1112

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I honestly don't give a damn because I've never played a D&D game in my life. But I am 100% interested. One of the few negatives about the Divinity series is the lore, it's kinda boring. Typical high fantasy crap, they try a thing or two (elves as necrophiliacs, basically a mix of wood, dark and high elves into one race). But the rest are the usual same, mankind have the numbers, orcs are evil, ancient evil lord, blablabla Similar to totar war warhammer who presented me the lore of warhammer fantasy (which is pretty neat), I expect big things from D&D. As gameplay goes, this is obviously Divinity 3, they added turn base outside of combat and presentation, everything else is identical to Divinity (changed of course by the nonsensical D&D rules who uses luck instead of skill). I hope they add the infamous alignment system. To just chose between races and character traits (and premade characters), every goddamn rpg have this (including divinity), so I want to see something different on this regard.

Upvote • 
Avatar image for Pyrosa
Pyrosa

10650

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 0

The little spacing typo up there makes it look like "half-Cleric," which made me giggle a bit.

"No, it's Tuesday, mate -- I don't Bless on Tuesdays."

Upvote •