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Artist Shows Off Superman-Like Game In Unreal Engine 5

Truth, justice, and better flight physics.

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Epic's Unreal Engine 5 was fully released this week, and one developer has already begun using the software to create a Superman-style game from The Matrix-themed City Sample asset pack.

While the hero in video game tech artist Volod's flight demo doesn't bear any resemblance to the Man of Steel physically, he does have a similar powerset and can fly around the city at a velocity that is likely faster than a speeding bullet.

"If I can find an interesting gameplay loop that ties into the flight mechanic, I'd consider putting together a minimum viable product or demo and releasing it to the public," Volod said to Kotaku. "But obviously without the association to the Superman IP."

The assets that Volod used to create the Not-Superman simulator were used in last year's Matrix Awakens tech demo for Xbox Series X|S and PS5. In addition to a brief car chase sequence, the demo allows players to explore a city that shows off new buildings, vehicles, and crowd technologies, as well as other signature tools within Unreal Engine 5 like the Lumen lighting system and Nanite virtualized geometry.

The official full release of Unreal Engine 5 has seen a number of big announcements so far. CD Projekt Red will develop its next Witcher game with the software, a new Tomb Raider game from Crystal Dynamics has entered production, and dozens of other studios are also creating projects within the powerful suite of development tools.

While the last solo Superman outing was 2006's Superman Returns movie tie-in game, the Kryptonian has been featured in a number of other games over the years like Injustice 2 and Lego Batman 3: Beyond Gotham.

You'll be able play as him in crossover fighting game Multiversus next year--with Sephiroth voice actor George Newbern returning to the iconic role--and you'll be tasked with taking him down in Rocksteady's Suicide Squad: Kill the Justice League.

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bbq_R0ADK1LL

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Wow, any game with flying like that would just be amazing. You wouldn't need anything else. I could sing an anthem about it...

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oldtaku

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That looks like later Saint's Row games, except much less chaotic and obviously looking better. They leaned into the whole superpowers and flying around thing.

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tsunami2311

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Physic that dont act like real physic. is the only way physic can be done.

Intesring idea on super man type game look rather smooth for the speed it was going too

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nintendians

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looks good.

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illegal_peanut

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If they ever make a superman like game.

Make sure to get a comic book writer behind it. Because if you don't read the comics. Superman is boring as hell. If you've read the comic books. You'll see there are literally dozens of badass Superman villains and heroes in his books (And just downright fun stories).

Second, make the city of metropolis look unique. And have massively tall buildings. And make it look retro futuristic-ish in the 1950s/60s like in the 90s cartoon, or fallout.

Third, make the flying and movement fun. Like Spider-man PS4 or the infamous second Son. I REALLY can't stress that enough.

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Gifford38

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Edited By Gifford38

@illegal_peanut said:

If they ever make a superman like game.

Make sure to get a comic book writer behind it. Because if you don't read the comics. Superman is boring as hell. If you've read the comic books. You'll see there are literally dozens of badass Superman villains and heroes in his books (And just downright fun stories).

Second, make the city of metropolis look unique. And have massively tall buildings. And make it look retro futuristic-ish in the 1950s/60s like in the 90s cartoon, or fallout.

Third, make the flying and movement fun. Like Spider-man PS4 or the infamous second Son. I REALLY can't stress that enough.

yeah make it around set pieces when fighting bosses. this way they can make the environment destructible. like being thrown thou a building like in the shows and movies. its kind impossible to make the entire city destructible.

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