A fun game for a lazy afternoon. It was enjoyable enough to play through more than once.
Salem and Rios from the first Army of Two game are back, this time in Shanghai, going from meeting a contact to a pointless detour through a zoo to saving the world. The story isn't mind-blowing, but it makes the game hang together, which is enough because it's the gameplay that is the main factor here.
Ever played Age of Zombies? The gameplay is somewhat like that. You press the face buttons to shoot in the direction of their placement, for example, pressing X to shoot downward - this is a top-down game, see. But you can also rescue hostages, buy upgrades and new weapons, pick up items such as cash, shields and power-ups, and then there is the Morality feature. In this, a cutscene plays and you have to make a choice that is either 'good' (which usually gives you no benefit but hey, you did the right thing) and 'evil' (which can give you cash, weapons, and other gear in exchange for pricking your conscience). While Morality cutscenes don't really affect the story except towards the end of the game, it's still fun and makes you go through the game again to make different choices.
There is also an achievements-like feature where you unlock achievements as you progress through the game. For the completionist, this too increases the replay value.
While Army of Two: The 40th Day is not a long game - it can be completed in one long afternoon, it was fun enough for me to play it over and over again. If you know what you're getting with this game, chances are it will be so for you too.