The game has style and humor but not lots of great gameplay.
User Rating: 7.2 | Armed and Dangerous PC
The biggest thing that Armed and Dangerous has going for it is its wacky sense of humor. That and its story. Everything else is kind of average. You play as Roman, the leader of a group of bandits called “The Lionhearts”, out to dethrone an evil tyrant king. The game alternates between missions and funny but ugly cutscenes that tell the game’s story. Unfortunately, the missions are hardly integrated into the story. It’s like the missions were created in a vacuum and then just thrown in after the storyline was written. For instance, you will play a mission where you have to save a bunch of villagers from the evil king out in the middle of nowhere, even though the previous cutscene mentioned nothing like this. Towards the end of the game when you are saving a group of villagers for the 10th time, it starts to get repetitive. Repetitiveness ends up being the game’s biggest problem. Half of the areas all look the same. There is a low variety of enemies and a very low variety of mission objectives. The missions are all “save the villagers” or “Blow up 5 buildings”. There’s also the occasional turret shooter mission. The variety of weapons that you get is pretty low, and so are the variety of enemies that you fight. If the developers had put as much effort into designing the missions as they did into the humor, then this would have been one of the best games of the past few years. The game is the funniest since Anachronox. The humor is integrated into every aspect of the game. Even the manual is funny to read. The sound bites during firefights can make you chuckle. The enemies have this amusing “throw your arms above the air and run around and scream” routine that they go through when you stick a grenade to them, or when you use your topsy-turvy bomb to flip the world upside-down. The topsy-turvy bomb is one of the examples of the kooky weapons in the game. Armed and Dangerous feels like a 10-hour long episode of “Monty Python’s Flying Circus”. So in the end, it’s the humor that makes the game worth playing, but not a lot besides it. I’ll give the game a good rating, but if the developers had put as much effort into designing some good shooter levels as they did into the game’s funny parts, then it could have been Game of the Year.