Playable soulsborne game with lots of flaws

User Rating: 6 | AI Limit PC

This game contain lots of almost direct use of elements in dark souls, bloodborne, nier automata, knights of sidonia and some more ACGs.

Level design is good but on the big structure they are not inner connected which I think is most important thing in soulsborne games. later in the game you will tranfer a lot which break the structure more.

The fighting system is weird because the Synchronize force you to fight melee, it brings you nothing good but risk, using any skill will make you weaker, not my type and no use on the narrtive side.

The Death system is unreasonably bad, losing the function of prograss marker, make each death inevitable loss your curreny, it get even worse when you can convert your curreny to unusable items at merchants.

Lastly, the Anime style story and character design make the world less reliable, that's a shame.